Publications
* equal contribution.
10. Chengpeng Hu*, Yunlong Zhao*, Jialin Liu. “Game generation via large language models”, in IEEE Conference on Games, 2024, pp. 1-4.
9. Shiying Hu*, Zengrong Huang*, Chengpeng Hu, Jialin Liu. “3D building generation in Minecraft via large language models”, in IEEE Conference on Games, 2024, pp. 1-4.
8. Chengpeng Hu, Yunlong Zhao, Ziqi Wang, Haocheng Du, Jialin Liu. "Games for artificial intelligence research: A review and perspectives", IEEE Transactions on Artificial Intelligence, 2024 (accepted). [pdf]
7. Ziqi Wang, Chengpeng Hu, Jialin Liu, Xin Yao. . "Negatively correlated ensemble reinforcement learning for online diverse game level generatio", in International Conference on Learning Representations, 2024. [pdf]
6. Yunlong Zhao*, Chengpeng Hu*, Jialin Liu. "Playing with Monte-carlo tree search", IEEE Computational Intelligence Magazine, vol. 10, no. 1 pp. 85-86, 2024.
5. Shuo Huang, Chengpeng Hu, Julian Togelius, Jialin Liu. "Generating redstone style cities in Minecraft", IEEE Conference on Games, 2023, pp. 1-4. [pdf]
4. Chengpeng Hu, Ziming Wang, Jialin Liu, Junyi Wen, Bifei Mao, Xin Yao. "Constrained reinforcement learning for dynamic material handling", in 2023 International Joint Conference on Neural Networks (IJCNN), 2023, pp. 1-9, doi: 10.1109/IJCNN54540.2023.10191999. [pdf]
3. Chengpeng Hu, Jiyuan Pei, Jialin Liu, Xin Yao. "Evolving constrained reinforcement learning policy", in 2023 International Joint Conference on Neural Networks (IJCNN), 2023, pp. 1-8, doi: 10.1109/IJCNN54540.2023.10191982. [pdf]
2. Chengpeng Hu, Ziqi Wang, Tianye Shu, Hao Tong, Julian Togelius, Xin Yao, Jialin Liu. "Reinforcement learning with dual-Observation for general video game playing". IEEE Transactions on Games, vol. 15, no. 2, pp. 202-216, 2023. [pdf]
1. Jiyuan Pei, Chengpeng Hu, Jialin Liu, Yi Mei and Xin Yao. "Bi-objective splitting delivery VRP with loading constraints and restricted access", in 2021 IEEE Symposium Series on Computational Intelligence (SSCI), 2021, pp. 1-9. [pdf]